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Inspiring
Sep 7, 2018 6:39 AM UTC
Answered

simple 2 mouth cycle question

Im making a simple character and instead of doing all the mouth visimes, I want to just have the mouth go from a "closed mouth" image to an "open mouth" image whenever there is sound. Can anyone tell me how to do this? The only thing I can think of is setting up a trigger key, but i don't want to sit there tapping a key... i want it to work with the audio.

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alank99101739
alank99101739Correct answer
Legend
Sep 7, 2018 1:43 PM UTC

I would go with mark’s second option if you want it triggered by sound. Note that in the Mouth layer I think you could tag the closed mouth with “Neutral” then tag the open mouth position with *all* the other viseme Tag’s. That is, you don’t need to duplicate it per viseme - one layer can be tagged multiple times in the tag panel.

You might also like to look at nutcracker jaw which just moves a layer up and down (lower jaw moves up and down). I think the bongo sample puppet demoed this.

6 replies

mark@headTrix
Community Expert
Community Expert
Sep 7, 2018 7:20 AM UTC

i can think of two ways that might work for you.

1. Create a two framed trigger animation, with a cycle layers behavior set to looping, then you can just press the button when there is sound and let go where there isn't.

2. You could just place the two variations of mouth movements in place of the normal visemes art(layers) that correlate each mouth movement.

Then you can just import the audio and compute the lip sync from the audio.

Hope that helps!

cheers,mark

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alank99101739
alank99101739Correct answer
Legend
Sep 7, 2018 1:43 PM UTC

I would go with mark’s second option if you want it triggered by sound. Note that in the Mouth layer I think you could tag the closed mouth with “Neutral” then tag the open mouth position with *all* the other viseme Tag’s. That is, you don’t need to duplicate it per viseme - one layer can be tagged multiple times in the tag panel.

You might also like to look at nutcracker jaw which just moves a layer up and down (lower jaw moves up and down). I think the bongo sample puppet demoed this.

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Inspiring
Sep 7, 2018 5:59 PM UTC

thats awesome, so what would i put specifically for the open mouth layer name, just “all” or “all visimes”?

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