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Participant
Mar 19, 2018 11:03 PM UTC
Answered

Smoothed out blinking?

hey!  I got character animator yesterday, and after ambitiously building the first puppet, I'm creating a second today.

So I had a question regarding the eye blinking.  I have blink layers that work, but before adding those, I noticed that the eye shapes could flatten to match your eyes closing in the webcam.  Are those possible to add while you have a blink layer, and if so, how?

My puppet has a rather jumpy blink, so those would help smooth it out.

Thanks!

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    alank99101739
    alank99101739Correct answer
    Legend
    Mar 20, 2018 3:05 AM UTC

    I am not sure, but I think you can use “blink” *or* eyelid strenth (controlled by the camera). I don’t think you can use both together.  You might however look into “cycle layers” - I have not tried it, but you might be able to do a few frames for the link to smooth it out using cycle layers For the blink.

    2 replies

    alank99101739
    alank99101739Correct answer
    Legend
    Mar 20, 2018 3:05 AM UTC

    I am not sure, but I think you can use “blink” *or* eyelid strenth (controlled by the camera). I don’t think you can use both together.  You might however look into “cycle layers” - I have not tried it, but you might be able to do a few frames for the link to smooth it out using cycle layers For the blink.

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    HaasioAuthor
    Participant
    Mar 20, 2018 2:20 PM UTC

    gotcha, I'll experiment with that.  Thanks!

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