Stopping eye gitters (when snap eye gaze is off)
If I sit perfectly still looking at the eyes of my character on the screen, they move. I have eye gaze off as I wanted more eye positions than the 9 the snap function allows. Sometimes it looks like the movement is due to me breathing (slight body movement, results in eye movement). I have tried fiddling with lots of settings, but I cannot get it so I look directly at the screen without moving and the eyes stay still.
What I would like for example is a threshold - ignore any eye movement less than X percentage. Is this possible?
