Trouble with 3.0
I've just upgraded to Character Animator 3.0.
I can open up my older 2.1.1 Characer Animator file in 3.0 and it performs fine.
But if I make an adjustment to my original connected Photoshop file and save it, the character animator file puppet goes all wonky with all the assets squashed and moved around in my 3.0 version of the file.
However if I open the 2.1.1 version of the Character Animaor file, any changes I now make to the photoshop file will translate across without any problems.
And then, having opened the file in 2.1.1 if I open the file AGAIN in 3.0 the changes are saved and translate perfectly.
Anything I can do to skip the extra step?
