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Participant
January 6, 2022
Question

Trouble with an alligator mouth shapes

  • January 6, 2022
  • 1 reply
  • 692 views

Hello, I have this puppet I and the mouth shapes are confusing me. The puppet is an alligator at 3/4 (see video below)

 

What are the best practices to make his speech look natural? Is there a mode that would just have his jaw hinge at the corner? Notice the top jaw/face gets distorted alot, which we do not want. We want the mouth to open like a scissor or how a gators jaw would naturally open... 

 

I hired a freelancer to make this and this was his second revision... I don't think he is capable unfortunately.

 

I am learning as much as I can about CH but This is a point that I am stuck, Please help and thank you all in advance.

 

 

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1 reply

Participant
January 7, 2022

could this be somthing as simple as adding a + to something so the face doesn't distort?

alank99101739
Legend
January 7, 2022

Hi Alan M, it's Alan K here...

There are two approaches I know of for mouths

- draw all the mouth positions by hand

- nutcracker jaw


the first will work, but you have to draw each mouth position one by one. Get get exact control this way though.

The second only supports direct up and down movement.

There is a jaw bone handle you could try - I've never used it myself. I am wondering if you can draw face with upper jaw, then a thin strip where the bottom jaw goes and put the jaw handle in it. Make that layer hidden. Then add the bottom jaw artwork (with a leading +) and attach it to the hidden strip. I will draw a diagram shortly.

alank99101739
Legend
January 7, 2022

Okay, not sure its what you want, but here is a very crude jaw puppet using nutcracker jaw. It has a rotation ability I did not realize (so it rotates the bottom jaw). Very crude, but might set you in the right direction?

https://drive.google.com/file/d/11TJMotZHhY-Kjl0m7ThaFqgqcPXXR_CW/view?usp=sharing