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Participating Frequently
June 2, 2019
Answered

Two headed puppet?! Please help :D

  • June 2, 2019
  • 2 replies
  • 513 views

So this is a question for advanced users. I'm trying to build a puppet with two heads sharing the same body. Is it possible? Please give me a hint on how to set this up. I know there should be a way to have two separate head tags but I can't find it.

Here is what I mean. I wish to arm and disarm behaviors for each to be able to control it and to look like one puppet. Please help...

    This topic has been closed for replies.
    Correct answer alank99101739

    I think it should be possible. You just need to put head related behaviors on the heads (that is, have two sets of behaviors). Puppets come with a single set on the root of the puppet, but you can put them anywhere. For your case, remove the Face, EyeGaze etc from the root of the puppet and add them on the two heads. That way the behaviors will only control that head. You can rename the behaviors as well and call them “Left Eyegaze” and “Right EyeGaze” etc so you know which is which.

    I have not tried it but should work...

    2 replies

    alank99101739
    Legend
    June 2, 2019

    I suspect the eye range is just something to do with tags - I don’t think you need it per eyeball. However if its working, then don’t touch? ;-)

    alank99101739
    alank99101739Correct answer
    Legend
    June 2, 2019

    I think it should be possible. You just need to put head related behaviors on the heads (that is, have two sets of behaviors). Puppets come with a single set on the root of the puppet, but you can put them anywhere. For your case, remove the Face, EyeGaze etc from the root of the puppet and add them on the two heads. That way the behaviors will only control that head. You can rename the behaviors as well and call them “Left Eyegaze” and “Right EyeGaze” etc so you know which is which.

    I have not tried it but should work...

    ctystassAuthor
    Participating Frequently
    June 2, 2019

    holly shit I can't believe it's working. although I'm strugglin a bit with the eye range but it seems that if I assign different eye gaze to each pupil it works. thanks a lot bro God bless you !