v1.5 question about bouncing objects
I have a scene that in 1.4 would show lots of balls bouncing across the scene. Basically I made multiple copies of a ball, setting the X,Y starting position to something different for each one. I set the gravity to point slightly sideways. So as soon as the scene starts all the balls start falling and bouncing across the scene. (No triggers are used.)

In v1.5, it looks different. Only one bouncing ball I can see, and other balls seem stuck to his hair!?!

Settings in case useful.


