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Participant
March 25, 2020
Question

Walk behavior issues - neck and shoulders

  • March 25, 2020
  • 2 replies
  • 366 views

The top of the body by the shoulders move in a jerky way in a profile walk cycle.

The head is also not attached and moving with the body.

It almost looks like the step phase is turned on.

Any ideas what I'm doing wrong here?

This topic has been closed for replies.

2 replies

Adobe Employee
March 25, 2020

You might also try using the Rig Checker to see if there are any issues with your puppet.  On the Rig panel with your puppet showing, click on the warning (!) icon in the lower left hand corner of the window to open the Rig Checker.

alank99101739
Legend
March 25, 2020

I am guessing you have an independent head? Could you show screen shots of the Head and Body layers? My guess is you have something like the Neck tag as a part of the Head layer. I think it works better on the Body layer. Screenshots showing where the Neck, Head, etc points are would help, as well as the yellow mesh outline shown for the Body ahd Head layers.