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Participant
Apr 4, 2020 1:33 PM UTC
Question

Walk behavior not working

Hi

 

I created a character, added a walk cycle and sucessfully rigger it.
But after adding a new scene the puppet is slumped over  (bent forwards) when it walks and both arms are moving together instead of swing forward and backwards independantly.
I'm not aware that I did anything to cause it and I've checked the rigging and I cant see any changes.

Can somone advise me if they have seen this behavior and how to fix it.

Thanks

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3 replies

ElectroPuppet
Inspiring
Apr 5, 2020 1:28 AM UTC

Hi Andy,

 

Probably just where you placed the waist handle. Experiment with where you place waist, hips and shoulders. Just moving the handle a few pixels can make a lot of difference. Try moving the waist back a little. If you still have issues you may need to post a video and screenshot of your setup. Hope that helps!

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Participant
Apr 5, 2020 4:04 PM UTC

Thank you so much for your reply.
I'm very much on a beginner's learning cycle and I did look carefully at my rigging.
It turned out that the walk 'Style' had changed to 'Slump'.

What I found was that my mouse wheel was scrolling throug the walk style options and changing it without me realising it !
I dont like that you need to de-sellect the 'style' by selecting another option and then hitting 'return'.
Otherwise the focus remains live when your not even aware of it.

I dont know if other users have a problem with this I certainly did, It would be good if you could hit 'return' to de-sellect the menu.

Thanks you again for your help, it is very much appreciated.

 

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ElectroPuppet
Inspiring
Apr 5, 2020 11:13 PM UTC

Yeah I've had that accidental scroll happen several times. Then had to go hunting for what is going on. Good detective work though 🙂

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