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Mr. Andersons
Inspiring
October 19, 2018
Answered

Walk behaviour 'strenght' property

  • October 19, 2018
  • 1 reply
  • 439 views

Prior to the latest update when I set the strength property of a walk behavior to, for example, 1%, every aspect of the walk was affected, but now, after the latest update, it seems that the 'overall bouncing' of the puppet if is not affected by the strength property. Am I missing something or is this a bug?

    This topic has been closed for replies.
    Correct answer Mr. Andersons

    Thanks

    I fixed it by applying the walk behavior to root layer, instead of the whole puppet, without changing any dependencies.

    1 reply

    alank99101739
    Legend
    October 19, 2018

    Someone else had a similar problem yesterday. The easy workaround was to make the root puppet level independent. See   for more details. Does that fix your problem too?

    alank99101739
    Legend
    October 19, 2018

    Oh, and cool artwork!

    Mr. Andersons
    Mr. AndersonsAuthorCorrect answer
    Inspiring
    October 20, 2018

    Thanks

    I fixed it by applying the walk behavior to root layer, instead of the whole puppet, without changing any dependencies.