Walk cycle changes in export
I do have the strangest problem: My puppet walks just fine in Character Animator. I imported the timeline into after effects and realised that the puppet doesn't stop properly. She walks and in the next frame she's just standing still. She doesn't slow down as she does in Ch. I tried exporting the timeline into video - same there.
The strangest thing about this is that she walks and stops twice and the problem only occurs in one of the stops. That first time she walks in and stops, it's perfekt.
I tried recording a new walk cycle for that particular moment, but the new one also jumps.
I copied the one that works and even that one doesn't ease into a standing position, when I move it into the new position in the timeline. (in ae there is even one frame in the middle where she does a extreme split)
Can anybody help me?
This seems to collide with my other problem, where puppets never ease out when you set the attachment of the arms and legs to hinge.
