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Participant
January 25, 2023
Question

Walk cycle issues - Character bending too much

  • January 25, 2023
  • 1 reply
  • 462 views

Hi I'm having issues with my character's walk cycle. I have the puppet rigged with the proper views (front, left, and right) but I'm getting a weird issue with the character bending down more when he starts walking to the left. When he faces the right the issue is gone- could this be an issue with handles or the actual walk cycle behavior, and all three views are scaled correctly also. Here are some screen shots of the puppet walking, the rig and the walk cycle parameters. Any help would be GREATLY appreciated

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1 reply

Adobe Employee
January 27, 2023

Walk behavior is very sensitive to the positioning of the handles. I suggest exploring the positioning of the waist and the neck.

 

You can also try Motion Library's walk cycles. Motion Library should be less sensitive to handle placement compared to Walk.