Walk Start/Stop Easing bug
More a bug to report, as this was working previously...
I have a puppet with a walking view, with Start/Stop Easing set to 0. Previously this would immediately go from walking to the standing puppet, with its arms as they had been set. Right now, the puppet arms are jumping to the default ‘A’ pose for a frame, before returning to the way it should be.
So it is ignoring the '0' setting for the arms.
I’ve tested this with several puppets and it is the same with all of them.
