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Participant
Sep 19, 2017 3:59 PM UTC
Answered

Warp independent arms and scaling

i know that the arms have to be independent in order for the hinge and staple functions to work properly. But now I can't scale my character as a whole. Is there a work around for this, so I can still bend my characters arms properky, but have him scale with the rest of the character?

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    Jeff Almasol
    Jeff AlmasolCorrect answer
    Adobe Employee
    Sep 19, 2017 5:26 PM UTC

    Allowing hinged independent groups to scale with the parent group scales is one of the changes we made for the upcoming release. If you have a .puppet file that you can send us, we can confirm that it is addressed by the new version, and if so and you need it to work, we can add you to the prerelease program. Feel free to send a direct message to me with a shared link (via Dropbox, Google Drive, etc.) to the .puppet file.

    Thanks.

    5 replies

    Jeff Almasol
    Adobe Employee
    Jeff AlmasolCorrect answer
    Adobe Employee
    Sep 19, 2017 5:26 PM UTC

    Allowing hinged independent groups to scale with the parent group scales is one of the changes we made for the upcoming release. If you have a .puppet file that you can send us, we can confirm that it is addressed by the new version, and if so and you need it to work, we can add you to the prerelease program. Feel free to send a direct message to me with a shared link (via Dropbox, Google Drive, etc.) to the .puppet file.

    Thanks.

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    KJerryK
    Legend
    Sep 19, 2017 4:04 PM UTC

    I haven't seen that before. Can you show us a screen cap of your setup in the rig panel?

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    Participant
    Sep 19, 2017 4:14 PM UTC

    here's the screen grab

    thanks

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    KJerryK
    Legend
    Sep 19, 2017 4:32 PM UTC

    I notice you have added the transform behavior to some body parts. Can't see which ones they are, but this might be part of the problem. Usually the puppet when first imported has a single transform behavior for the whole thing. If different parts have the transform, that would scale them separately.

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