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Participant
May 21, 2024
Question

Way to show your other animation inputs when recording over previous animation

  • May 21, 2024
  • 0 replies
  • 133 views

I would expect a program like this to have such a function. For example, if I move the right arm in the first recording, I expect it to show up when recording over to animate the left arm. Right now, it's just guesswork on when I moved the right arm, which is wasting a lot of time trying to sync up the two arms to have precise timing. Am I missing this feature, or is Character Animator missing some of the more obvious features that should already be implemented in the program?

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