Weird arm and leg behaviors with IK and hinged rigging
Hey there -
I'm working on two characters with the artwork done in Illustrator and I'm trying to rig the arms with hinges for the upper arms and forearms. It's hard to get them to appear natural when they reach up. Also, they tend to start "jittering" by themselves in record mode. The legs are looking a litte funky with how the mesh distorts around the feet as well. Could someone take a look at the puppets and offer any advice on how to improve them?
p.s. is it OK to post my .puppet file?
