What is possible?
Hi everybody, I'm new to the forum and quite new to Character Animator (but I've seen all the youtube videos about it).
I have a plan that looks a bit impossible, but that just makes it more fun to do.
I want to make a character that is able to fight, turn around smoothly, use a sword correctly and naturally, in a nice looking and detailed drawing style. It will be a character rig, but it should look as good as a good animé, or even better. I thought I would just start with a basic sketch, then rig everything, and then replace the sketches by real artwork which I will base on what is best according to the way everything is rigged.
If you guys have ideas, I'd like to hear them, because for example I have no idea how to make him use a sword at every different angle. I'm also looking for a way to turn his head and body smoothly, with extra frames between the standard seven positions. Maybe I could use key triggers for every position and find a way to let him go to different positions back and forth. fe: Body is at position 1. I press 7. It cycles 1,2,3,4,5,6,7. Now it is at seven. If I press 4, I want to go it like 7,6,5,4. But if I want to go from 1 to 4, I want it to go 1,2,3,4. So there can't really be one layer cycle per key, which is a problem that we'll be solving, hopefully.
Hope you guys like what I'm doing, I'll show the character to you when it's finished (in a really far future).
Chris
