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Participating Frequently
November 5, 2019
Question

What is wrong with this fool's arm?! :D

  • November 5, 2019
  • 1 reply
  • 5437 views

Hey guys!

First time posting here, I'm rigging up my first character after watching a bunch of Okay Samurai's amazing tutorial videos.

The *good* news is....man is this a great tool and super easy to use so far.

Buuuut....I cannot get this fool's left arm to work right at all, and they are both configured the same way (as far as I can tell).

 

Here is the setup for the right arm:

and here's the right arm in action:

 

Then here's the left arm configured...looks identical to me?

 

But then look at this limp noodle go!

Any ideas on how to fix this?

 

As a side question:  I'd rather the shoulders do a true "pivot" at the shoulder instead of doing that smooth bending transition (like, independent from the body, yet pivots at the shoulder point if that makes sense?) How would I do that?

 

Thank you in advance!

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1 reply

alank99101739
Legend
November 5, 2019

The "Attach To" for the shoulder to the body has "Weld" or "Hinge". I think you want "hinge".

 

The IK-Arm behavior I think needs the shoulder tag on the Body, not on the arm (a common mistake).

 

The flexiness of the arms is often a function of whether all the tags are there in the right spots (e.g. is the wrist tag there? cannot see from screenshot). But it also depends on where the sticks in the arms are (unfortunately hidden by the tags).

 

Oh, it looks like you added an IR-Arm behavior (or some behavior) to one arm and not the other - see the little "lego block" like icon next to one and not the other?

alank99101739
Legend
November 5, 2019

(Welcome to the forums by the way! Sorry, in a bit of a hurry so was a bit terse there.)