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Jon Chambers
Inspiring
December 23, 2016
Answered

Where should the pupils go on the quarter views?

  • December 23, 2016
  • 1 reply
  • 306 views

There are two logical places, and I need it to match the way the program is built.

Logical places:
1. Looking at the same distant object that the front view is looking at.
2. Looking directly ahead in the direction I am facing.

Which is it?

Thanks in advance.

(PS, if the answer is "1", you may wish to adjust the tag icons, because they make it look like the answer is "2")

    This topic has been closed for replies.
    Correct answer oksamurai

    This is more an aesthetic choice than a fixed one. Personally I rarely do 1, and either do 2 or a more exaggerated version where I'm looking more to the right/left. Play around and see what works best for your specific character.

    1 reply

    oksamurai
    oksamuraiCorrect answer
    Legend
    January 3, 2017

    This is more an aesthetic choice than a fixed one. Personally I rarely do 1, and either do 2 or a more exaggerated version where I'm looking more to the right/left. Play around and see what works best for your specific character.