Working in a team
Hey guys,
I'm working on a project with my team, and we're using Character Animator. In this project, I'm responsible for creating the puppet and ensuring that all the triggers are ready for animation. However, when the animator opens the project to work on my rigging, some defects appear that didn't exist before. For example, triggers that don't work.
I would like to know if there is a reason for this to happen, or if there are any tips for exporting properly to work in a team?
