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Participant
January 30, 2025
Question

hello i have a small issue(im lying its big) painting and color channel reset

  • January 30, 2025
  • 2 replies
  • 215 views

(sorry if my mood is VERY evedent lil mad)

So, I have an issue where, when I want to paint on my model in Substance 3D Painter, and I go to make a brush stroke on a paint layer in Substance, as long as I have the mouse depressed, I can see all the other layers and the stroke (that isn't the issue). But as soon as I release the mouse and would be applying the stroke, the whole texture sets color channel reverts to white (doesn't  make all of the textures white only the one that is being edited) and then deletes the stroke. After which, if I try to paint it, it re-renders the local area about (100 pixels out) but doesn't display the stroke. I'm just wondering what is going on and how to fix it??

 

I have a ligitiment copy that i have purchased from adobe for 200$ i kinda want to use it.

lil new to subtance but not new to adobe

2 replies

Cyril Dellenbach
Community Manager
Community Manager
January 31, 2025

Hello @random_7467,

 

Thank you for the message and the video. I'm glad you found a solution.

 

From my perspective, this typically looks like a GPU driver issue. If this problem tends to reappear, try updating your drivers. If this doesn't help, please send another message in this forum, we'll find a solution.

 

Best regards,

 

Cyril Dellenbach (Micro) | QA Support Artist | Adobe
Participant
January 30, 2025
Screenshot_2025-01-30_123838.png
Participant
January 30, 2025

i fixed it by opening the project again (outside of the initial open)this happens on every one of my projects but i found out here https://community.adobe.com/t5/substance-3d-painter-bugs/technical-issue-with-painting-and-coloring-anything/idi-p/13204081

that if i just re open the project it will work  idk why but just dose


go up vote it so more people see it