I found a solution to my problem:
- hg clone https://bitbucket.org/lokkju/adobe_case_sensitive_volumes
- cd adobe_case_sensitive_volumes
- make
- "create a 5GB sparsebundle using Disk Utility, making sure it has a case-insensitive file system, and mount it."
- create the directory "Adobe" in it
- mount the "FlashBuilder_4_6_LS10.dmg" (double click it
)
- edit the Makefile (I simply changed the first line to: CS5_INSTALLER_PATH="/Volumes/FB 4.6/Adobe Flash Builder 4.6/Install.app/Contents/MacOS/Install")
- sudo make run (the installer is successfully loading then)
- create a directory in /Applications e.g. sudo mkdir /Applications/eydobee
- when the setup asks for the location to install it to, point to that path
- click to install and wait until it finished
- copy the directory /Applications/eydobee to "/Volumes/Disk Image" so you will have "/Volumes/Disk Image/eydobee"
- delete /Applications/eydobee
- symlink source "/Volumes/Disk Image/eydobee" to /Applications/eydobee -> ln -s "/Volumes/Disk Image/eydobee" /Applications/eydobee
whenever you need to start flashbuilder, mount your disk image. Simply start flashbuilder from the applications directory.
source: https://bitbucket.org/lokkju/adobe_case_sensitive_volumes
I made some changes to the instructions to better fit it for flashbuilder.
I only did a quick test and I could successfully deploy an android app to my motorola xoom but not on my samsung galaxy something with android 2.3.5 (INSTALL_FAILED_CPU_ABI_INCOMPATIBLE).
I hope this is useful for other people trying to run flashbuilder on os x with case sensitive file systems. I'm glad I did these steps to test the flashbuilder IDE. I now know that this technology is not what I want.