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Participant
September 10, 2021
Question

3ds Max 2022.1 and Vray 5.1.3 sbar shaders lose connection and crash occasionally

  • September 10, 2021
  • 1 reply
  • 705 views

Hi all, I will post this in Chaos group forums too. I am trying to use an sbsar  shader with the substance2 map connection to a vray material. I just tweaked the color corrections a bit but in general it is a vanilla connection. So i start working and everything looks fine ... but after a while the shader loses connection. It appears white or black and then in general things crash. I have done two or three projects without substance so far and i didn't have any issues. So i am relatively confident that this issue is substance - vray related. Is there an updated susbstance plugin ?  Am i doing anything wrong. I just load the sbsar file on an empty substance2 node and then i click substance to vray.   

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1 reply

Community Manager
September 16, 2021

I don't know if it's on our side. Does it happen with any sbsar file that you use, or specific ones?

We'll take a look at it from our side.

Participant
September 16, 2021

Hi Galen,

Thank you for the reply. I certainly had it before with other substance files ... by the way the max script output says something about opacity missing. I am not sure if that causes the problem but it seems that I don't get a link for opacity/refraction from substance2 to vray material. I can bake a certain preset and load manually the pngs but somehow that defeats the purpose of substance designer. Chaos group are investigating from their end.  
Best