"Add New Workflow" button missing from Substance for Maya Plugin
- August 10, 2021
- 1 reply
- 269 views
Hello,
I'm setting up Redshift materials in Maya using SBSAR files, and in the documentation it shows an "Add New Workflow" button for automatically connecting outputs to a shader type. In the example, it shows it working for an Arnold shader. Problem is, I don't have this button in Maya 2019 with the Substance plugin.
The documentation for this feature is here:
https://substance3d.adobe.com/documentation/integrations/using-workflows-180191819.html
There is even a documentation page for choosing Redshift as a default Workflow, but this is also missing for me:
https://substance3d.adobe.com/documentation/integrations/redshift-for-maya-166363165.html
I've attached a picture of my sbsar node settings in the Maya hypershade.
Is this feature just not in the substance plugin for Maya 2019? Or is this feature missing for some reason?
