Blender Substance Plugin to UE4 workflow
Hi together,
I´ve recently tried out the Substance Plugin for Blender, and so far, I like it!
But I realized that when I texture my asset in Blender, then export an FBX with UVs and such to UE4, the Substance textures does not apply in UE4!
I tried exactly the same with just an Albedo-Map from the same Sbsar-file via the Substance Player, took that map in Blender, textured the asset, exported the FBX, and voila, the FBX shows up textured in UE4!
So my guess is that if I use the sbsar-files with the Plugin in Blender, sometimes doesn´t "convert" right the textures when I export the asset to UE4, but I don´t know how to solve it!
Any ideas?
Peter
