Material instance instead of material
Hi, I have just started looking into using the Substance plugin for UE4, and ran into a problem when following this tutorial: https://substance3d.adobe.com/tutorials/courses/substance-in-unreal-engine-4/youtube-2qU4rJGQp8A
In the tutorial a material is created upon import, but when I follow the same method, I get a Material Instance instead, meaning I cannot open it in the Material Editor Graph. Does anybody know what I'm doing wrong?

