Question
New Release: Substance Plugin for Unity v3.9 Now on Asset Store!
Hi everyone,
The Unity plugin version 3.9 is now available on the Unity asset store. Please test it out and share your feedback. The plugin can be downloaded here: https://assetstore.unity.com/packages/tools/utilities/substance-3d-for-unity-213208#description
Release notes for v3.9
Updated:
- Sbsar files can now be dragged and dropped into the project. The .sbsar object can be applied to a mesh as expected in Unity 2022.3.
- Enhanced documentation for the plugin.
Fixed:
- Fixed an issue where the Unity plugin was not functional on Android.
- Addressed naming constraints in the Unity plugin. When a file name contained a ".", the plugin didn't load the file correctly.
- Fixed an issue where unchecking "Generate all outputs" didn't automatically delete the extra texture.
- Fixed the incorrect import of SBSAR materials in Unity 2021.3 standard projects. Now, in the standard template project, SBSAR materials can be imported into the assets folder and applied to a 3D mesh without errors.
- Fixed the incorrect import of SBSAR materials in Unity 2021/2022 HDRP projects. Now, in the HDRP template project, SBSAR materials can be imported into the assets folder and applied to a 3D mesh without errors.
- Fixed a compilation error when generating the Android build to produce the APK: "Compilation failed; see the compiler error output for details."
- Fixed an issue causing the build project process to fail with errors on Windows.
- Fixed an issue causing the build project process to fail with errors on Android: UnityEditor.BuildPlayerWindow+BuildMethodException.
- Addressed the UnityException encountered when changing SubstanceGraph inputs at runtime. Previously, invoking the SubstanceRuntimeGraph.SetTexturesResolution and the - - SubstanceRuntimeGraph.Render() led the SubstanceGraph to render incorrect results.
- Corrected a typographical error in SubstanceEditorTools.cs.

