Question
Specular /Glossiness bitmap inputs in VRED have no effect (SBSAR)
Hello,
we have made several substance materials with scanned bitmaps that we want to use in other applications like VRED. We have used the template "specular - glossiness".
If we import the sbsar files into VRED, the materials are always much too reflective and it doesn't matter how dark or light the input bitmaps are. They have no effect.
Has anybode an idea ?
Thanks in advance.
