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Participating Frequently
October 23, 2022
Question

Substance 3D addon exports too many maps

  • October 23, 2022
  • 1 reply
  • 463 views

Version 1.01 seems to always export the same maps, regardless of what is selected in preferences or in the output filter.

 

Also, there seems to be no option to *not* export the spec/gloss maps?

 

Integration Tool v. 1.4.5; blender 3.3.1.

This topic has been closed for replies.

1 reply

Inspiring
October 26, 2022

Hi, This is not an issue but expected behavior. The reason we do this is that the maps that are not enabled by default cannot be saved on the plugin side, which is needed to optimize the baking process in the Substance Remote Engine. 

Please feel free to reach out to us if you have any questions. Also, we are more active on the discord channel here: https://discord.com/channels/179919948569640960/814197558057631824 for a faster response.

thorieAuthor
Participating Frequently
October 26, 2022
Hi -- I'm not getting any errors in the UI when exporting. I haven't
tracked the console, though. As far as I can tell, exports work fine
except for the fact the selected map types are ignored.

I'll post the previous message in Discord as well.

Thanks,
Thor
thorieAuthor
Participating Frequently
October 26, 2022

Ugh. Responded to the wrong message. Can't find a way to edit or delete posts here.