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Participant
October 14, 2021
Answered

Substance for Maya: Animated parameters are not showing up in renders

  • October 14, 2021
  • 1 reply
  • 1148 views

Hello, I'm having an issue where I'm not able to see my animated SBSAR materials inside of Substance for Maya. I can change the values of exposed parameters, however when I animate those values none of those changes are reflected in the batch render. I've been told that it's possible to keyframe your SBSAR parameters in Maya, but so far it doesn't seem to work in the render. Is this a known issue? Are others having any luck animating their SBSAR materials in Maya? 

 

I'm running Maya 2022 with the latest version of Substance for Maya installed.

This topic has been closed for replies.
Correct answer Ayush Bakshi

If you check in the settings dialog, which can be accessed from either the shelf or the top Substance menu, you should be able to set it to synchronous renders. It defaults to asynchronous, which is going to make it not wait for the Substance Engine to compute, which isn't what you want for trying to keyframe things. You may need to restart Maya after setting it to that.

 

If that still doesn't work, we can try to reproduce it and see if we can fix it for a future version.


Couldn't find that setting.

Maya 2024.1

Substance to Maya 2.3.2

 

1 reply

wise_Wonder0D44
Participant
October 26, 2021

I'm having the same issue.  I'm in Maya 2018, Substance Plugin, Arnold 2018.4.  If I scrub my viewport timeline it will work but I get no results in 'batch render' or 'render sequence' would love to use this feature.  Everything looks hooked up correctly.  When I render it will just render my current viewport frame over and over.  My only other lead is an Substance rep talking about rendering being synchronoous or asynchronous, but I can't find any documentation on how to test those modes.  Thanks in advance for any help.

wise_Wonder0D44
Participant
October 26, 2021
Community Manager
November 2, 2021

If you check in the settings dialog, which can be accessed from either the shelf or the top Substance menu, you should be able to set it to synchronous renders. It defaults to asynchronous, which is going to make it not wait for the Substance Engine to compute, which isn't what you want for trying to keyframe things. You may need to restart Maya after setting it to that.

 

If that still doesn't work, we can try to reproduce it and see if we can fix it for a future version.