Substance plugin for 3ds Max 3.0.2 is now available
This update introduces Substance 3D Connector in 3ds Max, enabling seamless SendTo functionality for transferring data between Substance 3D Sampler and 3ds Max. We've also resolved several issues, including crashes when loading SBSAR files and UI improvements for Material channels. Additionally, compatibility with various renderers and enhanced support for OCIO configuration files have been added. Please find the detailed release notes below.
Download the plugin from our website here: https://www.adobe.com/products/substance3d/plugins/substance-in-3ds-max.html.
Release notes
Added/Updated:
- Introduced Substance 3D Connector in 3ds Max, enabling SendTo functionality for seamless integration between Substance 3D Sampler and 3ds Max.
- Updated the Substance2 node UI by removing redundant controls for Material channels, enhancing user experience.
- Enhanced the responsiveness of the Substance Settings window in the plugin to ensure that input fields and their descriptions fit properly when adjusting the window size
- The Substance plugin is now compatible with Corona 11
- and more.
Fixed:
- Fixed an issue where Sheen color and Sheen roughness did not automatically connect in V-Ray materials. Now, both properties will automatically link when creating a workflow in V-Ray and Arnold.
- Fixed a UI issue in the plugin where adjusting the CPU Cores Limit setting would incorrectly display two-digit values if the saved value was a single digit.
- Fixed a rendering error in the console for 3ds Max plugin v3.0.0 related to the Substance Compatibility feature. Now, substance nodes created using the Substance Batch Import menu render as expected.
- and more.

