Question
Substances in Unreal
hey
Is there any problem using resources/material nodes in Unreal inside a .sbsar ?
use these nodes after the imported texture is Substance? and use the expose resources created in Substance without problems?
thanks
hey
Is there any problem using resources/material nodes in Unreal inside a .sbsar ?
use these nodes after the imported texture is Substance? and use the expose resources created in Substance without problems?
thanks
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