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4 replies

Inspiring
Sep 17, 2021 5:19 AM UTC

@Thibaud.be , did you try this in the latest 4.27 version?

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Thibaud.be
Participating Frequently
Jan 13, 2022 12:49 PM UTC

We migrated the project to use the latest unreal engine 4.72 version.
Unfortunately the issue remains:

  • Substance rendering engine in ue4 runtime will stubbornly revert the normal to BC5 Format.
  • Changing the "Lossy compression amount" or "Compresion quality" has no effect on the rendered normal output.

This happens when calling substance sync or async rendering methods at runtime.

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