Unreal Engine Plugin v5.3.2 Released!
Hi everyone,
The latest v5.3.2 update for the Unreal Engine Plugin is here. This update brings improved Mac compatibility, a more stable and crash-free experience, and enhanced material handling and color accuracy.
Detailed release notes are below. Download the update now from the Unreal Engine marketplace (https://www.unrealengine.com/marketplace/en-US/product/substance-plugin). Keep creating amazing things!
Fixed:
- Addressed compatibility issue with the Substance plugin not functioning on Mac for Unreal Engine 5.3.
- Fixed an issue where deselecting a material channel in the Substance plugin for Unreal Engine no longer causes a crash
- Resolved an issue where the 'stone-arc.sbars' material in the plugin displayed only 'Output Size' options under the Input section, instead of showing a full range of modifiable material properties
- Fixed a color-shifting issue in the Substance plugin, where imported materials display incorrect, red-shifted normals and off-color base maps.
- Fixed a crash issue in the Substance plugin where using 'Reimport' on a .sbsar file causes the editor to crash.
- Improved input validation in the Substance plugin to prevent out-of-range and invalid entries in key material property fields."
- Fixed a bug where creating a second Graph Instance in the Substance plugin removes all previously loaded presets."
- Fixed a problem where reimporting a Substance Factory Instance removes all existing presets.

