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Patrick_Perroud
Participating Frequently
September 28, 2012
Question

CS6 mac - eveconverter

  • September 28, 2012
  • 1 reply
  • 1024 views

Hello,

In the process of porting CS5.5 mac plugins to CS6 I am running into UI layout issues - quite useless ones IMHO.

In short - the eveconverter command line tool is seeking for a 'core.rsp' file located at {SDK}/build/win/proj/

Looking for a '/win' folder on mac SDK?

Therefore it fails to convert my .fr files leaving me with the only option to convert 100s of .fr files manually: the lazy myself is quite displeased about this - even more since I don't think this is "EVE" stuff will bring anything usefull to my InDesign plugins. How typical...

Best regards

Patrick Perroud

This topic has been closed for replies.

1 reply

Adobe Employee
September 28, 2012

Hi Patrick,

Please download the Windows build of the SDK and copy {SDK}/build/win/prj folder into your mac SDK footprint. The SDK doesn't ship the core.rsp file you need, but you can rename/copy the coreOpen.rsp file to core.rsp, that should work.

Sorry for the pain - we're well aware of the problems and we're working on making the process smoother (and better documented) in the future.

Thanks,

--Louis

Patrick_Perroud
Participating Frequently
September 28, 2012

Thank you for this Windows SDK tip but I found a workaround meanwhile: no need to convert anything using the kEVEDontArrangeChildren flag.

As a principle, I am opposed to the underlying project about EVE: I strongly believe it is my own responsability as a C++ developer to decide how my plugin UI layout will be and I don't intend to let Adobe remap my widgets.

Therefore the kEVEDontArrangeChildren flag was set for me: thank you...

Best regards

Patrick Perroud