indesign C++ plugin debug for mac
How to use the built-in DebugWindow in the C++ SDK? Or in regular development, how to debug? The debug version compiled and placed in the 'plug-ins' folder cannot be used. How can this issue be resolved?
How to use the built-in DebugWindow in the C++ SDK? Or in regular development, how to debug? The debug version compiled and placed in the 'plug-ins' folder cannot be used. How can this issue be resolved?
@RDI33054067w5ck Note that if you are compiling your plugin in DEBUG mode, then you must install the debug version of InDesign (which is installed in a separate folder with a diffewrent name). That is to say, you cannot use the normal version of InDesign with a plugin compiled in DEBUG mode. However, you can compile your plugin in RELEASE mode and still test it in the debugger for all intents and purposes. That is what I do 99% of the time; it is extremely rare for me to use the DEBUG version of InDesign to do any debugging.
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