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Participant
June 5, 2026
Answered

Can't apply Adaptive Profile in LRC and also in ACR

  • June 5, 2026
  • 3 replies
  • 44 views

In LRC and ACR can’t apply Adaptive Color profile. 
In LRC nothing happened in preview (no image change, but when copying settings form earlier images that used this setting you get error information  “Failed to apply adjustment to following photos. An unexpected error occurred while processing. (1)” then name of image.
In ACR I got “Could not update all AI Settings” error.
It worked on v.14.x version and older ARC. Also if Adaptive Profile was applied it is still possible to edit this image correctly.
Strangely didn’t found problems with other AI features (masking, de-noise, depth blur, etc), that seem more AI heavy. 

My config:

Lightroom Classic version: 15.3.1 [ 202605261338-e36f8566 ]
License: Creative Cloud
Language setting: en-PL
Operating system: Mac OS 15
Version: 15.7.7 [24G720]
Application architecture: x64
Logical processor count: 8
Processor speed: 2,0GHz
SqLite Version: 3.36.0
Adobe GSDK Version: 1.4.0.213

Power Source: Plugged In, 100%
Built-in memory: 16 384,0 MB
Dedicated GPU memory used by Lightroom: 1 064,4MB / 1 536,0MB (69%)
Real memory available to Lightroom: 16 384,0 MB
Real memory used by Lightroom: 1 160,5 MB (7,0%)
Virtual memory used by Lightroom: 52 864,8 MB
Memory cache size: 92,9MB
Internal Camera Raw version: 18.3 [ 2530 ]
Maximum thread count used by Camera Raw: 5
Camera Raw SIMD optimization: SSE2,AVX,AVX2
Camera Raw virtual memory: 5204MB / 8191MB (63%)
Camera Raw real memory: 5367MB / 16384MB (32%)

Cache1: 
Final1- RAM:2 856,0MB, VRAM:0,0MB, _DSC6657.NEF
Final2- RAM:1 589,0MB, VRAM:0,0MB, _DSC6661.NEF
NT- RAM:4 445,0MB, VRAM:0,0MB, Combined:4 445,0MB

Cache2: 
m:92,9MB, n:383,5MB

U-main: 159,0MB

Standard Preview Size: 3360 pixels
Displays: 1) 3360x2100

Graphics Processor Info: 
Metal: Intel(R) Iris(TM) Plus Graphics
Init State: GPU for Display supported by default with image processing and export supported in the custom mode
User Preference: Auto
Enable HDR in Library: OFF
GPU for Preview Generation: Auto (S4_1)

 

    Correct answer johnrellis

    [View this post in your web browser. It contains formatting and images that don't appear in email.]

    Even with this same hardware limitation my former instalation of LRC (14.x) on macOS 13.x worked fine. So it doesn’t seem to be so related to this hardware limits (it maybe not optimal, but was functional). Also switching off GPU acceleration don’t help. And I as mention, my perception is that other AI functionalities should be more demanding than this color profile calculations.  

     

    Adobe is constantly changing the code and AI models used for LR’s AI commands, and new releases of Mac OS can contain updated graphics drivers.  Each AI command uses the GPU in different ways. So it’s not surprising that what used to work in older versions of LR and Mac OS no longer works.

     

    The Adaptive Profile can compute AI masks behind the scenes, so it might be using more GPU resources than might initially seem apparent.

     

    Adobe stubbornly and inexplicably refuses to have LR’s AI commands obey the settings of Preferences > Performance > Use Graphics Processor, even though it would be trivial engineering to do so. 

    3 replies

    johnrellis
    johnrellisCorrect answer
    Legend
    June 8, 2026

    [View this post in your web browser. It contains formatting and images that don't appear in email.]

    Even with this same hardware limitation my former instalation of LRC (14.x) on macOS 13.x worked fine. So it doesn’t seem to be so related to this hardware limits (it maybe not optimal, but was functional). Also switching off GPU acceleration don’t help. And I as mention, my perception is that other AI functionalities should be more demanding than this color profile calculations.  

     

    Adobe is constantly changing the code and AI models used for LR’s AI commands, and new releases of Mac OS can contain updated graphics drivers.  Each AI command uses the GPU in different ways. So it’s not surprising that what used to work in older versions of LR and Mac OS no longer works.

     

    The Adaptive Profile can compute AI masks behind the scenes, so it might be using more GPU resources than might initially seem apparent.

     

    Adobe stubbornly and inexplicably refuses to have LR’s AI commands obey the settings of Preferences > Performance > Use Graphics Processor, even though it would be trivial engineering to do so. 

    Participant
    June 8, 2026

    @johnrellis Thank you for replaying. Just wonder that is almost exact to your answer for almost exact case about year ago “Adaptive Color Profile not Being applied” I did read it before posting, but seemed not answering my 
     

    But, and this is big BUT it was different hardware, macOS and LRC version, the sys. req seem same as this one you bring in the answer. 
    Even with this same hardware limitation my former instalation of LRC (14.x) on macOS 13.x worked fine. So it doesn’t seem to be so related to this hardware limits (it maybe not optimal, but was functional). 
    Also switching off GPU acceleration don’t help. 
    And I as mention, my perception is that other AI functionalities should be more demanding than this color profile calculations.   
     

    johnrellis
    Legend
    June 6, 2026

    [View this post in your web browser. It contains formatting and images that don't appear in email.]

    Dedicated GPU memory used by Lightroom: 1 064,4MB / 1 536,0MB (69%)

     

    Your older Mac’s graphics processor doesn’t meet the minimum system requirements for LR Classic, which requires at least 2 GB (2,000 MB) of graphics memory:

    https://helpx.adobe.com/lightroom-classic/system-requirements.html

     

    Each of LR’s AI commands uses the GPU in different ways, and Adobe is constantly improving the AI implementation. So it’s not surprising that some commands work and others don’t, or that commands that worked in older versions of LR no longer work.