Corrupted colors in a Dual Monitor Setup
I'm running a dual monitor setup on my Win10 machine. I have a LG 27UK850-W 27" monitor as my 4K editing monitor and a Acer XF270HU 27" monitor as my 144hz gaming monitor. Both have been color calibrated using DisplayCal and a Spyder 4 recently. I get accurate colors on my LG monitor but corrupted colors on my Acer in LR Classic and PS when dragging the windows between the two workspaces. I can do this in real time, as soon as the window crosses the threshold between them the colors are all wonky. 

I have tried adjusting the bit depth of each monitor with no noticble difference to this effect. I have disabled GPU performance in both PS and LR Classic with no no noticble difference to this effect. I have defaulted to the basic color profile to no effect.
I'm on Win10, w/ a Vega 64 GPU and a i9-9900k CPU and running all current version of the CC apps.
