Skip to main content
Participant
June 9, 2010
Answered

Experiencing performance related issues in Lightroom 3.x

  • June 9, 2010
  • 102 replies
  • 323778 views

Hi

I just upgraded from lightroom 2.7 to lightroom 3. I then proceeded to import my old catalog. this all went fine but lightroom is so slow, the thumbnail previews take forever to load if I manage to have the patience to wait  for them.

is there a quick solution?? How can it be sped up?

thanks

Laurence

Message title was edited by: Brett N

    This topic has been closed for replies.
    Correct answer Tom Hogarty

    Keith - that is part of the problem everyone is trying to figure out - why does LR3 work well for some and lousy for others. as MANY of us have posted - we have the SAME EXACT HARDWARE setup from 2.7 to 3.3 with VASTLY different results. If the only thing changing is the software then Lightroom IS the problem to be diagnosed...

    If it is so offending then unsubscribe from the forum.

    David - you clearly don't get the issue confronting those of us posting here.

    LR 2.7 did everything we needed it to. The Beta was wonderful, and the ads for 3.0 certainly made it appear it would continue to be a set in the right direction. Your solution is for us to now go but other software? Hardly a reasonable one when 2.7 was great and we had every expectation that the new version would be an improvement.

    If both of you are happy with the way it's running, then that is great but you are not at all helping discover why others are having legitimate issues.

    If it's like groundhog day then why are you bothering to come back?


    FYI, I need to lock this thread and start a new thread because I fear that customers will attempt to share valuable feedback in this discussion and it has become extremely difficult for the Lightroom team to follow the lengthy and increasingly chatty conversation.  Please use the following forum topic to discuss the specifics of your feedback on Lightroom 3.3.

    http://forums.adobe.com/thread/760245?tstart=0

    Regards,

    Tom Hogarty

    Lightroom Product Manager

    102 replies

    Participating Frequently
    June 21, 2010

    I've gradually worked towards getting a machine that works well with Lightroom. It's important to bear in mind what we are dealing with nowadays e.g I shoot with a Canon 5D mkII in RAW so each file is in excess of 21mp. A shoot may consist of 500+ images. That's a lot of rendering etc. I use dual 24" & 30" screens so previews are large. Now have a system that flies with very little lag rendering full res and almost none in adjustment brush even with auto masking. System spec. Rampage Extreme II, i7 930, 12GB 1600 RAM(triple channel), dual ATi cards in Crossfire (which are working perfectly with dual monitors and separate calibration profiles..), hd's in striped RAID and LR/PS caches on dedicated drives. I can run PS alongside Lightroom happily - and yes if make both very busy it will use ALL the ram! For me a faster processor & more/faster ram has made huge improvements in LR responsiveness.

    I've found the final release version of LR3 is snappier than the beta's(which is to be expected).

    Some suggest that it should not need such a high spec system to get good performance which is probably valid, but the lag used to drive me crazy when editing through large shoot so now having got it sorted I'm happy!

    Jon

    Participating Frequently
    June 21, 2010

    Hi,

    Are you able to reproduse the slowness?

    Can we help you out by running a debug-version that is logging whats happening to help you out here? I would not mind doing that.

    - Terje

    Participant
    June 21, 2010

    Greetings,

    I upgraded from 2.5  as well as CS3 to CS5 last week. Initially, I had no problems at all. I am on 8x core Nehalem OSX 6.4 now, 32 Gig. The upgrade was still on OSX 6.3. My LR pictures (650Gig) and Catalog reside on an external not very fast hard drive, WD My book studio II connected via eSata, setup as Raid-1.

    Since yesterday all kind of oddities happen which I can not reproduce on purpose, you call it intermittent errors I guess. Three times now I had to force quit LR, there was no other way to continue. This is really getting scary to me, I need to be able to trust LR with my assets, that I make a living from.

    Using the correction brush started to act up first. Here is what I did: K- Burn in areas on a picture, K again, and the cross circle cursor would stay on the screen and not disappear. Back to Grid and choosing another picture, same thing, the K cursor still is on the screen.

    Other oddities such as in Slideshow, the first SS I created to check the music features went just fine. The second and every following SS did not work anymore. I was not able to select new pictures from a collection, every time I did that and started the slideshow after prebuilding it, the SS started with the Intro Screen as desired, but stopped right there and did not play. Only by pressing space bar it would start to play, which of course messed up the timing with music.

    On the issue of sluggish to slow performance, I can confirm what many said before.

    I have a question for you folks:

    When LR crashes, where would we send LOG reports to in an effort to help the developers with information? What else can we do to help on that front?

    Thanks

    Georg

    Participating Frequently
    June 21, 2010

    "Using the correction brush started to act up first. Here is what I did:  K- Burn in areas on a picture, K again, and the cross circle cursor  would stay on the screen and not disappear. Back to Grid and choosing  another picture, same thing, the K cursor still is on the screen."

    I had that same problem intermittently but numerous times on previous versions of Lightroom on Windows XP.

    I must have had pretty much every problem anyone mentions on these forums at some point. I think there are a number of deep-routed, cross platform logic bugs in Lightroom that are hard to track down because they're intermittent and don't happen for everyone.

    At some point the programmers are going to have to sit down and do a slow, methodical code review of the entire program. Doing beta versions and bug bashing just doesn't work comprehensively with the number of platforms, hardware, other software and work patterns Lightroom is tasked with.

    This is illustrated very well with the latest release. There were two betas which a lot of people were involved in, but still on final release there are numerous bugs and a tonne of performance issues being found when people actually put it to real use, doing real work with large catalogues.

    Participating Frequently
    June 21, 2010

    We need a standard speed test for Lightroom like they have for FPS games. Maybe a standard batch of 100 images which could be imported, have previews rendered, moved through, some standard adjustments made and then exported in a variety of formats. It would all have to be automated so human response times wasn't an issue.

    Ideally with a log of performance, I/O etc. as this all happens.

    Is that possible?

    hamish niven
    Inspiring
    June 21, 2010

    Question or thought

    I tried the update database to LR3, then this forum suggested that it was probably better to start from scratch. So i did just that.

    My LR2 prieviews was ±12 Gb, the current one is only ±1.6 Gb., that means many many non created previews AND thumbnails, so LR is making these up for me on the fly, and yup, tis slow. (Worth rendering 100s, and 1,000s of my 80k or so images with the the better noise and lens correction IMHO though)

    Could the speed issues be in part to the new catalogue rendering the previews for the 1st time?

    I have made the habit of selecting the folder I am about to work on and create all the standard size previews and go make a coffee when I start a new folder I've not used in  LR3.

    I'm sure this will be an issue effecting some people. Others will have made all their standard and 1:1 previews and just bogged down with a system that is .... s l o w   on mondays and for tooo many variables for Adobe to have yet acertained - for some.

    Just a thought for a few of the agrieved 7800 avid readers of  the above post and rising

    Participating Frequently
    June 21, 2010

    I think you're onto something here.

    I deleted all my previews from the old version of lightroom and I'm going through my catalogue of approx 200,000 images recreating the standard previews.

    So far I've done about half of them and it's taken roughly 20 hours of processing time. I think it will be worth it in the end, and it shows how much LR is having to do in the background if you try viewing directories of images the previews aren't already there for.

    Participating Frequently
    June 21, 2010

    Victoria Bampton advised users to render all previews very soon after LR3 was released.  I took her advice (yes, it took ages) but it produced a large reduction in background activities and a consequent vast improvement in performance.  I can't find the thread in which she offered this advice, but may I repeat it on her behalf?

    Found it!

    http://forums.adobe.com/thread/657806?tstart=330

    That thread addresses many of the issues discussed in the current one

    Participating Frequently
    June 21, 2010

    One thing that came to my mind this morning was the fact that Windows 32bit does have problems with directories containing more than 10.000 files (something to do with available handles?). Also other programs have trouble accessing directories with that amount of files.  This is noticeable with my Avid media composer software. There, when a directory becomes filled up, a new directory is created automatically.

    While I do not have a directory with more than 10.000 pics, the cache certainly has more than 10.000 files in it. I wonder how much impact that has on the slowing down of LR.

    Participating Frequently
    June 21, 2010

    another thing I noticed...

    I am using a wacom Intuos3 tablet. When in grid mode en moving the pen over the thumbnails in the grid makes the processor activity jump to 100% and stay at that level because of slight movements of the pen. This doesn't happen in other programs as far I have seen up till now.

    Other users seeing this too?

    June 20, 2010

    I have converted to 3.0 from 2.7 and have significant slowdown problems.

    For the record, let me state what isn't the problem so we can get down to what may be:

    1.   My system is not the problem - a core i7-975 12 GB with 4 TB of raid 0 HDD holding my database of pictures.

    2.   My OS is not the problem - 64 Bit Windows 7 PRO

    3.   My HDD does not require defragging.

    4.   etc.

    I say all this because LR 2.7 runs without problem on the same system, the same OS, and the same picture database.

    The symptoms of the problem are:

    1. LR 2.7 runs fine, LR 3.0 does not.

    2. Some people experience the problem, some don't.

    3. LR has a new preview engine.

    4. My entire system runs slow when LR 3.0 is active.

    5. LR 3.0 performance problems are widespread, does not matter what feature is being utilized it would seem.

    I submit the following:

       I believe that Lightroom 3.0 is rendering previews in the background in order to convert to their new engine.  It slows down the entire system. My core i7-975 with four cores and hyperthreading shows constant heavy thread activity across all 8 threads.  I submit that when all this is finished, that 3.0 will be just fine.  Those with small databases (or none) are already at that point and happy.

       As I type this I am experiencing excrutiating responsiveness as I have LR 3.0 rendering my entire 27,000 previews at the same time on this system.

       If I am correct on this, then 3.0 should be fine when it finishes. We will see.

       By the way, if I am correct on this (a big if!) - shame on Adobe for not chiming in to this forum and helping us out!

    Best Regards,

    Sherlock

    Participating Frequently
    June 20, 2010

    Sad but you are probably not correct. I had 18000 or so pictures into my database and had no slowdown with LR3. LR3 was just fast and responsive after the first second I had it installed (and I have a computer lot slower than yours!)

    Pascal.

    June 18, 2010

    I suspect it has something to do with the videocard drivers. I'm on a modest rig: Asus P5n7A-VM mobo, with nividia  geforce 9300 integrated graphics, intel E5200 duo core at 2,5ghz and 8gb ram,  but I see no lag at all, when scrolling through my images. There are 20446 .nef files ( some layered tiffs of about 200mb too ) in my catalog.

    Its strange that LR seems to work very well on my modest machine, while on higher spec'd boxes, it seems to run so slow?

    Participant
    June 18, 2010

    It seem like typical example of marketing trick. On Adobe website we can read:

    "Accelerated performance! NEW

    Get your digital photography tasks done fast and have more time to shoot and promote your work. Already quick performance has been dramatically accelerated in Lightroom 3, saving you time from first look to final image."

    But the truth is opposite. New Lightroom 3 is aproximatly twice slower than older version. To be honest I must say the new output image quality is much better and the speed is possibly caused by this complicated processing. But it can't explain slowiness of scrolling in grid view, switching betwwen pictures in develop module or switching between modules... I don't know any program (including 3D CAD/CAM, FEM analysis, Photoshop atc.) with slow user interface like this.

    June 18, 2010

    takyhonza wrote:

    It seem like typical example of marketing trick. On Adobe website we can read:

    "Accelerated performance! NEW

    Get your digital photography tasks done fast and have more time to shoot and promote your work. Already quick performance has been dramatically accelerated in Lightroom 3, saving you time from first look to final image."

    But the truth is opposite. New Lightroom 3 is aproximatly twice slower than older version. To be honest I must say the new output image quality is much better and the speed is possibly caused by this complicated processing. But it can't explain slowiness of scrolling in grid view, switching betwwen pictures in develop module or switching between modules... I don't know any program (including 3D CAD/CAM, FEM analysis, Photoshop atc.) with slow user interface like this.

    From what I can observe Adobe is very true with their advertisement. I can only agree that LR 3 performance has increased significantly (ok, may be not dramatically) on my machine! The only way to come to a solution is to see, if we can observe a certain configuration pattern (hardware, drivers, etc.), which cause bottlenecks in the execution of some of Lightrooms operations. You should not underestimate the influence of not properly selected, cheap hardware components with sloppy programmed drivers on top or improperly configured hardware shipped by manufacturers. Even if LR2 ran quickly on your machine, this does not guarantee that the performance problems you have with LR 3 now, aren't related to configuration issues on the very same machine.

    What we see now is very normal in a software project: issues are flocking out, which could not be detected during the test phase, because you will come accross them only when the product is finally out.

    Kind regards

    Thomas

    Participant
    June 18, 2010

    I made a video that shows how slow LR3 basic interface is:

    My system stats: http://i47.tinypic.com/wml289.jpg

    I made a new catalog and imported 16 images in it.

    Participating Frequently
    June 18, 2010

    Well, the main difference between 3b2 and 3.0 is the lens correction.

    People with problems: Are you using profile based lens corrections? What happens if you completely disable the lens correction panel for all your photos?