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Philip33462364iy8q
Participant
March 15, 2026
Question

RTX 5070 stuck on "limited graphics acceleration" in LrC 15.2 — GPUDeviceEnabled: false, image processing greyed out

  • March 15, 2026
  • 2 replies
  • 88 views

ISSUE SUMMARY

Lightroom Classic 15.2 reports "limited graphics acceleration is enabled" in Preferences > Performance. The "Use GPU for image processing" and "Use GPU for export" checkboxes are permanently greyed out. This has persisted for at least 6 months across multiple LrC updates. The result is that AI masking (Select Subject, Select Sky, brush masks) is slow and bogs down, even though the system has more than adequate hardware.

SYSTEM SPECS
- OS: Windows 11 Business Edition 11.0.26200
- CPU: 20 logical cores @ 3.8GHz
- RAM: 64 GB
- GPU: NVIDIA GeForce RTX 5070 (11 GB VRAM)
- Driver: NVIDIA Studio Driver 595.79
- LrC Version: 15.2 [202602111402-ec4112e8]
- Camera Raw: 18.2 [2482]
- Dual 4K monitors (3840x2160 x2)

KEY SYMPTOMS FROM SYSTEM INFO
- Graphics Processor Info shows: "Init State: GPU for Display supported by default"
- "GPUDeviceEnabled: false" — full GPU image processing is NOT enabled
- Dedicated GPU memory used by Lightroom: only 63.6 MB of 11,943 MB (0%)
- "Use GPU for image processing" and "Use GPU for export" are greyed out in Preferences
- Preferences > Performance shows: "limited graphics acceleration is enabled"

STEPS TO REPRODUCE
1. Open Lightroom Classic 15.2 on Windows 11 with RTX 5070 and Studio driver
2. Go to Edit > Preferences > Performance
3. Observe "limited graphics acceleration is enabled" message
4. Note that "Use GPU for image processing" and "Use GPU for export" are greyed out
5. Check Help > System Info — GPUDeviceEnabled shows false

FULL GPU SECTION FROM HELP > SYSTEM INFO

Graphics Processor Info:
DirectX: NVIDIA GeForce RTX 5070 (32.0.15.9579)
Init State: GPU for Display supported by default
User Preference: GPU for Display Enabled
Enable HDR in Library: OFF
GPU for Preview Generation: On (S1_11)

Adapter #1: Vendor: 10de | Device: 2f04 | Subsystem: 89e61043 | Revision: a1 | Video Memory: 11943
Adapter #2: Vendor: 8086 | Device: 7d67 | Subsystem: d0001458 | Revision: 6 | Video Memory: 80
Adapter #3: Vendor: 1414 | Device: 8c | Subsystem: 0 | Revision: 0 | Video Memory: 0

GPUDeviceEnabled: false
OGLEnabled: true
GL_RENDERER: NVIDIA GeForce RTX 5070/PCIe/SSE2
GL_VENDOR: NVIDIA Corporation
GL_VERSION: 4.6.0 NVIDIA 595.79
GL_SHADING_LANGUAGE_VERSION: 4.60 NVIDIA
Direct2DEnabled: false

WHAT I HAVE TRIED
- Tested GPU Off, Display only, and Display+Processing modes — image processing option always greyed
- Confirmed Windows Display Settings > Graphics forces Lightroom to High Performance / RTX 5070
- Using NVIDIA Studio driver (not Game Ready)
- Camera Raw GPU config file reset (renamed existing config)
- Issue persists across multiple LrC updates over 6+ months

Expected behavior: RTX 5070 with Studio driver on a fully spec-compliant system should show "full graphics acceleration is enabled" and allow GPU image processing to be enabled. Please investigate why GPUDeviceEnabled remains false for this GPU/driver combination.

    2 replies

    johnrellis
    Legend
    March 17, 2026

    [View this post in your web browser. It contains formatting and images that don't appear in email.]

     

    GPUDeviceEnabled: false

    This line is confusing and does not mean that LR’s use of the GPU is disabled.  Rather, the line is added by the Dynamic Link Media Server package, an internal component used by many Adobe apps to manage video.  The line indicates that DLMS isn’t using the GPU to decode video, but it has no bearing on how LR uses the GPU for image processing.  In particular, it has no bearing on the other issues you’re observing.

     

    Here’s the post from Adobe employee ​@Rikk Flohr_Photography explaining this (which hasn’t been migrated from the old forum yet):

     

     

    Known Participant
    March 15, 2026

    Same here with RTX 4070 but for me it started after updated of latest studio driver 595.79, going back to 591.74 solved the problem

    Philip33462364iy8q
    Participant
    March 16, 2026

    I rolled back to 595.74. now with the graphics processor set to Auto it is using the GPU and CPU for edits. The GPU performance notes that “your system automatically  supports full acceleration. However, in custom mode, I get “limited graphics acceleration is enabled” message. I can check the box for “use GPU for image processing” but nvidia monitor indicates the GPU is idle while the CPU is working at max. For now, Auto is working without any lag or freezing, and it’s very fast even with multiple masking tasks (i.e. intersecting/subtract/add) on the same image.