Old vs new Embrodery Filter
Hello,
I have a question about old embrodery node, that worked perfectly for my case and now I don't know what I could use instead of that.
Foe example:I have a complex carpet, that I want to reproduce in 3D Sample .

I have multicoloured layout representing all masks:

And I have scans of all diffrent types of carpet loops and cuts that I use to create "Image to Material" for each of them.

With the old Embrodery Filter I could just slide each material into a input (colour) and voila. Now I don't understand in which way I can create a complex multisub material with diffrent masks options. Can you help mw with that please?Thanks
