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Hello all,I am developing a flash program which will take video feedback. I have installed FMS 4 (development server) on my machine and trying to record a video using a flash file. Following is the action script in my flash file.var RTMP:String = "rtmp://localhost/live";var camLive:Camera = Camera.get();oVideo1.attachVideo(camLive);var nc:NetConnection = new NetConnection()nc.connect(RTMP);var ns:NetStream = new NetStream(nc);btnRecord.onRelease = function():Void{ ns.attachVideo(camLive); ns.publish("demo","record"); btnPlay.enabled = false; mcRecordInfo._visible = true; nTimer = setInterval(stopRecording, 10000);}When i run this program i see my live webcam in SWF file but when i click recording nothing happens. As per following code seems like it will save demo.flv file. but i am not sure where?ns.publish("demo","record");I checked FMS.ini file and saw my D:\Program Files\Adobe\Flash Media Server 4\applications\livebut still can't see demo.flvPlease help am i missing somethin
I am having issues with the client side on different devices once they click on play. I've tried a single bit-rate, multi bit-rate and they seem to get "buffering..." and it sits there or goes to a black screen. When I check the performance of the stream, I'm getting very good readings (20% CPU, 10% memory and 2 Mbps total bandwidth consumtion). I have fiber at my office running 20/20 which is plenty of bandwidth to support 3 streams. I've tried various frame rates and bitrates using H.264 and AAC. Ran accross a grat article/calculator for optimal frame dimensions and bitrates for Flash video (http://www.adobe.com/devnet/flash/apps/flv_bitrate_calculator.html). In FLME, my last configuration was as follows:As you can see, I'm using 3 streams and total bandwidth consumption is 2019 which using Robert Reinhardt's calculator is more like 2400-2500. Still plenty at 12% of bandwidth consumption. I've tried knocking it down to a single stream (lowest footp
Is there a way to automate authentication via adding the username/password in the profile XML of flash media encoder live (3.2) ? I'm not referring to the command line parameters, but placing a tag in the xml file that contains the username/password for both the primary and backup server. Thanks.
FMS 4.5.1 popping sound crackle when streaming HDS on demand
Sorry if this is a basic question, but I am not finding anything that explains what I am looking for clearly.Currently, we are streaming using RTMP, but I want to switch to HLS to allow iOS devices to stream our video. I do not want to encode two separate streams though because we are operating with limited bandwidth on mobile data cards. If I stream using the livepkgr, the delay to iOS devices is about 12 seconds which is OK. However, on desktop clients, we have live scoring integrated with our video, so we cannot have a delay that long. My question is, if I connect to the same stream in a Flash client for the desktop, will the delay still be that long? Or will it stream in real time to flash clients with the delay only for iOS devices using HLS? Also, am I correct in assuming that I can do this on 1 stream, or do I need to setup a separate stream for RTMP and HLS?
I am having an application where I stream videos through RTMP using FMS and the sample vod application. I am securing RTMP streams using domain/swf security on server side. I need to stream videos to iOS devices and secure the videos. How can I do that?
When streaming live multiple bit rate events, are all four of these xml files necessary and in the correct location? Seems like duplicate information.Say my event is called 'liveshow'Event Directrory (2 files) > C:\FMSHOME\applications\livepkgr\events\_definst_\liveshow. Event.xml<Event> <EventID>liveshow</EventID> <Recording> <FragmentDuration>4000</FragmentDuration> <SegmentDuration>400000</SegmentDuration> <DiskManagementDuration>3</DiskManagementDuration> </Recording></Event>Manifest.xml <manifest xmlns="http://ns.adobe.com/f4m/1.0"> <media streamId="stream1" bitrate="200" /> <media streamId="stream2" bitrate="350" /> <media streamId="stream3" bitrate="500" /> </manifest>In the webroot (2 files)liveshow.f4m<manifest xmlns="http://ns.adobe.com/f4m/2.0"> <baseURL>http://FMS
My remote shared object on the server was created like this...var userList = new Array();application.onAppStart = function(){this.usersSO = SharedObject.get("userList", false);}then on connect I create a new object and put that into the so-listapplication.onConnect = function(client, user){application.acceptConnection(client); var newUser = new Object(); newUser.userName = user.userName; newUser.userID = user.userID; newUser.userStatus = user.userStatus;this.usersSO.setProperty(user.userID, newUser);}I can clear the user:this.usersSO.setProperty(client.userID, null);but how do I set a value likeuserStatuswhen it is inside a object refered to by the so name-idsetProperty(userID, simpleValue);if I added simple values like this.usersSO.setProperty('simpleName', "nameABC");then I couldsetProperty('simpleName', "nameNEW");- is the only way to call a script on the server and set the original userList reference of
I'm noticing a 13-16 second delay with live streams to iOS devices. Is there any way to improve this delay time by modifying the Event.xml parameters or the Apache hlshttp_module parameters in httpd.conf?Thank you for any tips.
Hi,We are deploying FMS 4.5 on our farm and we thought that all the business rules at our FMS applications would be reused on connections from iDevices (HLS). This has not happened.Is there any way to reuse the business rules which are on our FMS applications and access plugins to HLS content delivery? We mean business rules as geolocation authorization, hash check and lock services.
Hi,Can any body confirm that FMS can push text content(JSON/XML) to Iphone/android, to make chat application. We are try to push a text message to Iphone appRegards,Sanjeev
i was modified the main.asc script in livepkgr, it used to call s.play(streamObj.name), which i assume this is the code it play the stream from FMLEto s.play("FileName") , which is a flv video file in my application.unfortunately when i start the FMLE stream to the FMS and watch the stream with the FMS Sample Video player,i was expecting to see the video content from the flv, but instead the camera footage in playing on the player.i am very confusing now, i thought the s.play the only code to control what should be playing in application.or when FMLE is connected to server, the server must play the footage from FMLE by some hidden code,no matter what s.play wanna to play?
Hi,I have recordings being generated by FMS 4.5. These recordings are a combination of data (for example, chat text that was typed into a chat window) and audio. The audio, as currently designed, comes on and off. Therefore, the record stream plays a audio stream, but that stream turns on and off by calling play(activeAudioStream) and play(false) once the audio has ended, over and over.The recordings (as flv) play back fine, when not using the seek feature. When using the seek feature, I get obvious problems where playback will simply Stop, and not resume for a specified about of time. For example, if I start a recording at 60 seconds in, then at 120 seconds, playback stops and nothing happens for a long, seemingly random about of time. The stream is active, as when it does resume, the time value of the stream includes the long period of nothing happening.This is very confusing, because the recording works fine from the beginning. I am fairly c
Ok so here is what im having issues with... i have 3 servers france, LA,Florida all using Flash media server Enterprise.. now my issues is my site has 5 channels of feeds but i have people from all over the world and some get bufffering issues to my servers cause they are too far.. now if my floplayer or fms could somehow tell where they are and point them to the closer server is this at all possible?
Hi , i just upgrade our server to FMS4.5 and hope we can support IOS device with our video streaming. All RTMP streaming works fine with or VOD content located at a network share drive. Is it possible to use the same path on HDS/HLS streaming. I try to config the httpd.conf file and have no luck to it. Most of the manual or configuration guide on show directory located in the same server and never mention about using a network share location. Is is possible?Thanks
Hello,I have been running FMIS 3.5 for about 18 months, and recently it started acting up even though I have not made any changes. After a while (sometimes days, sometimes hours), it starts rejecting new connections, but it allows existing connections to keep working. If I refresh my app, then I can't reconnect. The license I have is unlimited. Can anyone shed some light into why this is doing this and what I can do to fix it? Sometimes it happens when only a couple dozen people are online, and today it did it about 4 times with over 1500 people online.Thanks,Brandon
I am using Flash Media server 4.5 and i read the tutorial if i want to stream the live feed, i may need to use the media live encoder. but what i found in media encoder is i have to manually setup everything and it only support camera devices. But in my case i have multiple video files keep received from another program and place it on file system (server),my goal is use the Flash Media server to perform a live boardcasting with these video file one by one. That means when client watching a live streaming, they will not notice the server is playing mov1, then mov2, then mov3, then mov4... and so on. You can imagine i am trying to boardcast a live footage say for 60sec, but the video file will not recorded entirely after 60sec, instead for every 10sec i will save a new video file, so that when client watching the live by HLS (e.g. http://xxxx.com/live123)when the time reach to 10sec, a mov1 video file available and FMS should boardcast this video on live123.when the time reach to 20sec,
I have some .mov files want to stream to Flash media server by ffmpeg. i have already tried to stream a single .mov by FFMPEG command in terminal and it works, the FMS can display the thing i streaming in live.ffmpeg -re -i file1.mov -vcodec libx264 -f flv rtmp://localhost/livepkgr/livestreamNow i want to stream multiple files as one source, i tried to use above command one by one, but it seems Flash media server stop the streaming when file1 is finished, then start the stream with file2.It makes the stream player stopped when file1 is finish, and i have to refresh the web page in order to continue on file2.i am calling the FFMPEG command by a C program in linux, i wonder is there any method that i can prevent the FMS stopped when i switch the file source in FFMPEG? or is that possible to let FFMPEG constantly deliver the stream by multiple files source without stopped when a file finish?Sorry have for asking a lot recently... but this is urgent to me... thank you
I am working on creating an FMS application which does an authentication on server side too. I hvae gone through a number of tutorials and the developer guide but not able to find a correct way to start working on this.I have been able to create a sample application which authenticates few parameters on the server side using the main.asc file with code for authentication on onConnect method.My main doubt right now is how do I set up an application which streams videos depending on this authentication. I am confused on how to setup a new application, how to setup the application.XML, which folder to store the files etc. Can some one guide me on this or give me reference to an application which actually does. A sample/tutorial which actually setups a custom FMS application for simple video streaming from scratch step-by-step would also do.
I have a question regarding httpstreamingwe have fms running with multiple smaller mp4 files about 50 MB in size.When played they start playing immediatly but still are cached/downloaded in directory C:\Documents and Settings\Username\Local Settings\Temp of the clientsNow we have issues with a large file of 890 MB, which is not being played, clients need to download this complete file to play it.Does the streamingpart doesn't work well on our server?Please help since we getting a lot of complaints from viewers.Running FMS 4.0.3 on CENTOS 5.7 64 BitWhat can i check besides the forums regarding dynamic httpstreaming
I am facing an issue that the FMS server is streaming videos only when the path doesn't have the flv extension with the video. In case I put the .flv extension, it connects to the RTMP server but doesn't streams the video. How can I make it stream even if the video has .flv extension?
hi,When concurrent users increases my a/v conent delivery to the client is very slow.\ or even drop.Feel breaks in the session. but when check my server rsourses, almost free.One more observation, when i liesten to the recorded stream everything seems to be fine like there is nothing oing bad in live session.Is there somthing which is missing for concurrent users for FMS config file.Please help me. Suddenly this issue comes in picture because of nubers f user increasing on FMSthanks,vishal
I've successfully installed Adobe FMS 4.5 and using FME 3.2 to stream. I can make the connection to live.stefanientertainment.com and see the demo page and run all the bitrate tests. When I go to Interactive mode and put in the Server address: rtmp:/live.stefanientertainment.com/live and the stream: cameraFeed, I get "Error: cannot connect to Flash Media Server! Error code:NetConnection.Connect.Rejected". Any ideas here. I've looked thru a ton of documentation and everything looks correct.
Hello.I need to stream some videos from a Flash Media Server (for example on Amazon Cloudfront or other servers) to the Adobe Flash Media Server of Yoube live (via a rtmp protocol).How can I do this but first of all: is it possible?Thank you very much.
1. Have a Flash Webpage under development designed to permit preview and streaming of FLV video. Downloaded FMS Developer as a test server on my computer. Apache 2.2 loads with it with a checkbox option to install it or not. I'm able to stream my video OK in this setup using RTMP://localhost and the FLVPlayback component in Flash Pro. I like some of the OSMF players better like the one in the FMS Start Screen, but I haven't been able to integrate/embed it into my Flash webpage using the HTML provided. They say just paste it to the webpage, but in ActionScript how do you do that? None of the online help really explains how to embed Strobe Media Player into an FLA webpage using their HTML.2. I plan to use PayPal Express Checkout for Digital Goods (EC/DG) as my pay facility on the Flash webpage. My videos will play to a cuepoint and then jump to a PayPal button which executes (EC/DG) . I'm having trouble integrating PayPal with my Flash webp
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