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Participant
November 29, 2021
Question

All blendshapes showing inner mouth are destroyed

  • November 29, 2021
  • 1 reply
  • 204 views

Hi,

 

all characters with blendshapes have distorted teeth and inner mouth parts. So it seems all characters coming from the same base, all have the same problem. Open the mouth, it looks very ugly and is not usable. No matter if the models are opened in 3dsMax or Unity. Any solution? Or could the morphtargets/blendshapes be reworked, so all (visible) distortion of inner mouth is fixed?

 

Greetings,

 

Martin

This topic has been closed for replies.

1 reply

Ussnorway7605025
Legend
November 30, 2021

so how does 3dsMax or Unity have anything to do with Mixamo?

 

the teeth are different in Fuse models which is what your screengrab looks like so the distortion is prob happening at the import stage