An error occurs when creating a rig with an add-on to FBX downloaded from Mixamo.
I want to create a rig using the Mixamo add-on. However, automatically created bones have incomplete weights and need to be manually modified.
I manually modified the weights in 3dsmax and exported to FBX. I imported it into Blender and added a rig with the Mixamo add-on and it failed with an error.
The simple workflow is below.
Mixamo on browser
↓ FBX
3ds max (weight adjustment)
↓ FBX
Blender (Mixamo add-on error)
It succeeds when I load the DL FBX directly from the browser into Blender and create a rig. I haven't changed anything other than weights. What is the cause of the failure?
