Blender Add On - How To Export As FBX For Game Engine
Hello All,
Are there docs for the proper process of exporting an edited animation from Blender to an FBX? I used the Blender Add On to import and edit an animation using the control rig but can't figure out how to export it in a usfual file formate. I'd like to have only the animation exported as an FBX but everthing I've tried comes out mangled (including multiple skeletons).
Using Blender 3.2.2 and Blender Add On verion 1.11.11

