FBX 2019 Update: Why has the FBX for Unity option been removed?
Hi,
I've been using exported mixamo animations to animate characters in Unity but it seems that the 'FBX for Unity' export option has been removed since Mixamo recently updated to FBX 2019. The 'FBX for Unity' option included Root Motion data but it appears that the new FBX 2019 option doesn't.
Can you please let me know when Mixamo will be reintroducing this export option or if there is a workaround for me to add root motion data to the exports?
Thanks