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Participant
March 27, 2022
Answered

FBX import into Mixamo is comically small

  • March 27, 2022
  • 2 replies
  • 7378 views

Hey All,

 

Pretty new and playing around with mixamo. Ive designed these characters that I'm try to animate but they are all getting uploaded so small that I cannot see them in the application. 

 

Is there something I can do to help the scaling? When I export it back out of Mixamo it looks fine. Ideally, I want to avoid scaling up the character prior to moving to Mixamo cause it gets a bit more complicated to downscale afterward.

 

Any suggestions would be helpful- thanks in advance! 

Correct answer Ussnorway7605025

you tend to lose scale info when you convert a file from one file type into another... how you fix it is to open the file in Blender [or whatever you use] and adjust the scale before exporting

2 replies

Participant
March 9, 2023

Change the scale to 100 when importing the character.

Ussnorway7605025
Ussnorway7605025Correct answer
Legend
March 29, 2022

you tend to lose scale info when you convert a file from one file type into another... how you fix it is to open the file in Blender [or whatever you use] and adjust the scale before exporting