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Participant
Mar 27, 2022 3:42 PM UTC
Answered

FBX import into Mixamo is comically small

Hey All,

 

Pretty new and playing around with mixamo. Ive designed these characters that I'm try to animate but they are all getting uploaded so small that I cannot see them in the application. 

 

Is there something I can do to help the scaling? When I export it back out of Mixamo it looks fine. Ideally, I want to avoid scaling up the character prior to moving to Mixamo cause it gets a bit more complicated to downscale afterward.

 

Any suggestions would be helpful- thanks in advance! 

Ussnorway7605025
Ussnorway7605025Correct answer
Legend
Mar 29, 2022 8:47 AM UTC

you tend to lose scale info when you convert a file from one file type into another... how you fix it is to open the file in Blender [or whatever you use] and adjust the scale before exporting

2 replies

Participant
Mar 9, 2023 12:05 PM UTC

Change the scale to 100 when importing the character.

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Ussnorway7605025
Ussnorway7605025Correct answer
Legend
Mar 29, 2022 8:47 AM UTC

you tend to lose scale info when you convert a file from one file type into another... how you fix it is to open the file in Blender [or whatever you use] and adjust the scale before exporting

Translate