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usha.rani
Participant
Feb 4, 2021 6:42 PM UTC
Question

Getting weird mesh in mixamo

Hi all,

      I created fatty humanoid & uploaded in mixamo for Auto Rig bt in Mixamo the mesh is looking weired at the waist. I tried many ways like increasing vertices at that part, adjusting bones after mixamo downloaded file, increasing & decreasing of height, width, legs & hands mesh adjusted bt no use the same result is coming like folding waist can you plz fix this issue. Thank you

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4 replies

Participating Frequently
Feb 6, 2021 5:08 PM UTC

Ussnorway is correct - this is a weightmap issue.

 

All you need to do is take it into your 3D package of choice and adjust the weightmaps (add some fall off and also delete influences/maps for non-related bones) - you'll find that there are partial weightmaps for other body parts/bones.

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usha.rani
usha.raniAuthor
Participant
Feb 7, 2021 2:59 AM UTC

Thank you so much

 

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Ussnorway7605025
Legend
Feb 5, 2021 12:28 PM UTC

the weight map is wrong which isn't something Mixamo is designed to fix

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usha.rani
usha.raniAuthor
Participant
Feb 7, 2021 2:59 AM UTC

Thanks a lot 

 

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