How to export in color from Mixamo?
Hi everyone I'm a Sculptor and I use Nomad Sculpt as a software. I'm exporting a glTF file to blender to convert into FBX and then to Mixamo for Auto rigging. The sculpt is a low poly which I have baked Normals and materials from a high poly to be able to be rigged. Once in blender the colors show. But when I export it as FBX from Blender it comes grey in Mixamo. Is there a way to this through Blender or even Nomad Sculpt and keep all the colors, normals etc...and show up into Mixamo and export them back to Blender or Naomi animation app which I plan to use for animation? Thanks so much in advance 🙂
