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malous1785778
Participant
August 15, 2023
Answered

Im really at a loss here, my character for the life of me wont get rigged in MIXAMO.

  • August 15, 2023
  • 2 replies
  • 318 views

I keep getting the error place all markers on the avatar (error).... My avatar has 10 fingers, 2 legs, 2 arms and a head.

 

There are some toes peeking our of her shoes but i need to rig everything in here, because after im going to delete the whole inner body mesh (incl feet, arms, legs etc.) for optimization. 

 

I double checked all the body parts underneath the clothing to where the joints should go but still no luck...

 

The textures are just placeholders for the material ID so thats of no importance (as long as the material ID stays)

 

This topic has been closed for replies.
Correct answer malous1785778

Finally found the answer, its about poly and file size. As soon as i optimized it to about 11MB (instead of 90MB) and to about 120K poly's it worked. No other edits needed... pfff if they added this in the documentation i wouldve saved so much time

2 replies

malous1785778
malous1785778AuthorCorrect answer
Participant
September 13, 2023

Finally found the answer, its about poly and file size. As soon as i optimized it to about 11MB (instead of 90MB) and to about 120K poly's it worked. No other edits needed... pfff if they added this in the documentation i wouldve saved so much time

Ussnorway7605025
Legend
September 15, 2023

there was great documentation with all kinds of examples + tutorials done by Fuse users but adobe tossed the lot in the bin

Ussnorway7605025
Legend
August 18, 2023
malous1785778
Participant
September 13, 2023

Thanks!! but im very curious now why it works for you but not for me. I have to repeat this process a few times and if i do it myself it keeps on doing the same thing saying im not placing all the markers or ERROR etc